Animation Test and More
Wednesday, September 16th, 2009I know I said I’d post once a week, but I’ve been spending a lot of time working with all the tileset stuff Pinback has created. I’ve gotten a lot done and the engine is starting to actually look pretty.
- • Sprite and Doodad animations tested and working.
- • Sprite movement tested and working.
- • Attack animations tested and working.
- • Major bugs with the redesigned engine fixed (memory leaks, some interesting Doodad problems that I could write pages about).
- • Scenario loader tested and working. It’ll need some revisions, but it’s very promising at this point.
At this point, the engine is actually starting to resemble a real game. Crazy. Up next, plan to get skills working, some UI work done, and then comes that thing I’ve been pushing back because I know it’ll be a huge project: the AI.